Captive Here are some of the combos for the bases. The entrance code uses the following code: TL = Top Left, TR = Top Right, BL = Bottom Left and BR = Bottom Right) MISSION 1 Num Planet/Moon Co-ordinates Entrance Code -------------------------------------------------------------- 1 BUTRE TL, BL, TR, BR 2 PELPHI 095E-061S BR, BL, TL, TR 3 MEESTRE 047E-064S TL, TR, BL, BR 4 TRIEKOS 096W-106S TR, BR, BL, TL 5 SALSTEE 125W-053S TR, BR, BL, TL 6 SEAVY 016W-065N BR, TL, BL, TR 7 SODPIA 048E-101S TR, BL, TL, BR 8 QUOONEL 127E-050S TR, BR, TL, BL 9 PHUPET 007W-074N 10 BUDOD 138W-106S SPACE STATION 104W-104N MISSION 2 Num Planet/Moon Co-ordinates Entrance Code -------------------------------------------------------------- ? MASGOT TR, BL, TL, BR ? TRAPHET TL, BL, TR, BR ? PHOOPEL TL, TR, BL, BR ? SODCKET BL, BR, TL, TR ? ZAITET TL, BR, TR, BL ? QUELOSOD TL, TR, BL, BR ? SALDET BL, TL, TR, BR ? MIEUSIA TL, BL, TR, BR ? PASDET TL, TR, BL, BR ? LEATOD BR, TR, TL, BL MISSION 4 Num Planet/Moon Co-ordinates Entrance Code -------------------------------------------------------------- 0 RUIFAN 050W-130N UNKNOWN 1 MUIDA 031E-072S BR, TL, BL, TR 2 GRALPHRE 018E-066N BL, TL, BR, TR 3 TREEKY 128E-071N TL, TR, BL, BR 4 ZELPOD 034E-136S TL, BL, TR, BR 5 QUODPHIA 104W-018S BR, TL, TR, BL 6 GREALEL 053W-111N BR, TR, TL, BL 7 SIPHIA 143W-031N BR, BL, TR, TL 8 SLUIMRE 034W-055S BL, TL, BR, TR 9 TRELND 093E-096S TL, BR, TR, BL 10 STATION 112E-128N NONE NEEDED MISSION 5 Num Planet/Moon Co-ordinates Entrance Code -------------------------------------------------------------- 0 SLIOKY 047E-144S BR, TR, TL, BL 1 PELPHIA 133E-133N TL, TR, BR, BL 2 TRUIPHAN 136E-133N TL, BL, TR, BR When you land go and pick up the message from Ratt on Butre, then return to the Swan and then land again. There will be another message from Ratt. Pick this up as well. Repeat this 88 times (!) and put all the messages in the backpacks, and when they are full, carry them in the hands and one on the cursor, enter a base and find a shop. You can sell all the messages and get about 18,500 credits. In the earlier stages, brute force is your best friend. It's a good idea to trade your droids' experience points for brawling skills and simply clobber all the opposition. CAPTIVE HELP FILE! ------------------------ CLASSIC! Written by: WinterMute of Classic Keyboard Commands: ------------------ F1 = Red Player Stats F2 = Green Player Stats F3 = Yellow Player Stats F4 = Blue Player Stats F5 = All Player's Stats F6 = Load a Game F7 = Save a Game 5 = Red Players' top Screen on/off 6 = Green Players' top Screen on/off 7 = Yellow Players' top Screen on/off 8 = Blue Players' top Screen on/off 9 = Camera top Screen on/off 0 = Mini-View on/off -_ = Text soft/hard =+ = Climb/Decend Shading (up/down arrows in the middle STUPID KEY!) DEL = Left Mouse Button HELP= Right Mouse Button Cursor Keys = Moves the pointer. KEYPAD : -------- 1 = Accend/climb/up Ladder (Zoom OUT while in space) 2 = Backwards 3 = Decend/down Ladder (Zoom IN while in space) 4 = MOVE left 5 = NOTHING 6 = MOVE right 7 = Turn Left (in space 7 = ORBIT) 8 = Forward 9 = Turn Right (in space 9 = LAND) ENTER = while in space it moves cursor to the ship - = PAUSE the game. Dev-Scapes : ------------ LVL NAME COST DESCRIPTION =====--------------=========------======-----============================= BASIC Anti-Grav 800 You walk on the Ceiling. ][ Shield 1900 Basic Low Grade Shield ]I[ Fire-Shield 2900 Limited Protection of fire. IV Greaser 3900 ??????????????????????????? V PowerSapper 4900 Eats your power! NO USE! VI Fixer 5900 ??????????????????????????? VII Recharger 6900 Slowly Re-Powers droid. GOOD! SUPER Sup-Deflector 7900 High Grade Shield Optics : -------- LVL NAME COST DESCRIPTION =====--------------=========------=======-----============================= BASIC Ag-Scan 600 ????????????????????????????? II RootFinder 640 FINDS THE WAY OUT! GREAT!!!!! III Mapper 680 Maps area.. Kinda LAME IV Radar 720 Locates enemies. Decent. V MagnaScan 760 ????????????????????????????? VI BodyScan 800 Tells you health of droids. VII VisonCorrect 840 NO USE, i can't find a use. SUPER Visor 880 ????????????????????????????? Weapons : --------- NAME Ammo Type Min Skill-lvl Evaluation ========--==========---=============--===================================== Pistols : 20 mm ammo 1 Decent for low level enemies. Colts : 45 mm ammo 10 Better.. Interchangable ammo w/ Rifle Magnum : 50 mm ammo 16 Don't Bother! Get a rifle! Rifle : 45 mm ammo 1 EXCELLENT.. (so far). ShotGun : Hunter : 20 mm ammo has 20 shots 45 mm ammo has 34 shots Don't Bother fucking around with swords. Its a waste of experience and money! Armor : ------- Type MinSkill use Super GameLvl Found on Evaluation =======--==================--================--============================ Human 1 Start w/ it Arm-10 Agl-32 Power-120 Tindron 2 0 Arm-29 Agl-29 Power-255 Coppator 11 3 Arm-44 Agl-39 Power-420 Skills : -------- Robotics - Needed to wear better droid body parts Brawling - Fist Fighting. Easy to raise. Swords - For Light Swords, fire axes and the like. HandGuns - Pistols, Colts, Magnums Rifles - Rifles, Shotgun, Hunter Automatics - Dunno yet Laser - Not yet. Basic Bullshit hints: --------------------- WALLS - There are some walls that are funny looking. As in they have like little row of rocks on the bottom of the wall. These are MOVABLE walls you can PUSH them. To push these walls hit the Right Mouse Button on the MOVE FORWARD ICON. Only move it forward ONCE, cause twice and you might block off something else. All these brass knucles, gloves, knives, swords you find serve no real purpose. Keep them around to mark areas you have expored fully and such. Also, after you write down a computer code from one of the clipbpoards, sell it! They are worth 200 bucks. The maps (don't know what use they are) are worth 500 bucks. Ok... When exploring the higher planets, remember the following. Every Switch has a purpose. Its allways good to scout out an area that is safe, so you can rest or recharge and not be disturbed. ALLWAYS be prepared to move to a better position after you open a cubard thing (two small metal doors on a wall), to MOVE cause it might open up a wall so ememies can kill you!) The higher levels are tricky. In the Cubards you sometimes have to push the bare wall that is show inside of it, cause there might be a little movable brick that will open a door! This goes for the bricks that are allready moved and the bricks you don't see as moved (look like a normal bit of bricks). Its complicated, but just remember you can't be "stuck" in a part of the maze, there is allways a way out! Play with a friend. This is VERY helpful. Have your friend control the mouse and you the keyboard. That way, you can move all around w/ the keyboard, and he can kill and recharge, and buy and everything else w/ the mouse. Saves many a life. I could not of gotten past level 2 with out using the keyboard to move me. Plus it saves wear and tear on the left mouse button.. I know so many people have bad mouses. Use BOTH keyboard and mouse, or don't play. Check EVERY shop.. Some sell weapons some sell armor, some sell nothing worth a shit. But, allways check. Stores that sell weapons, buy back weapons at full price, and repair weapons at lowest cost. Shops that sell armor, buy back armor at full price, and repair at lowest price. Armor - At like lvl 3 you will have an option of buying some yellow armor (it will be the third type of armor on the list). This is good shit. Buy the first two people full armor of this type (selling your old) and buy chest plates for the back two people. (allways purchase SUPER for all types of armor). And when you get to lvl 4 buy this type for ALL your people. You will also be able to buy rifles on lvl 3. Do this! Mutant Humans - Once in a while you will come up against a normal looking human character. He Will NOT attack you until you attack him.. When you DO attack him, he sprouts a big wolf head and bites the shit out of you. They ALLWAYS have a bit of paper on them with a computer code on it, and some money. GURU MEDITATION ERROR - Maybe once every 4 hours of play, a little bogus red box will pop up saying "GURU MEDITATION ERROR 0000004.000 DROID LINK TERMINATED, PRESS LEFT MOUSE BUTTON TO RETRY." Just hit Left Mouse Button, its just a joke in the game from the programmer. Haha, real funny. shit. Green Probes - You use the green probes on the galactic map. Just Drop one on the galactic map and it will locate the next base for you to raid. Simple. Anti-Grav - Anti-Gravity is very important. You can use it in the dungeons , to float over water and not get hurt. Fighting Tactics: ----------------- a) Doors : It is a decent tactic to slam the door on an enemy that is in the door way, while you attack him. Thus, it takes damage from both the door and you attacking it. b) Purple Worm run-a-bout : This is where you lure your enemy into an open area (at least 4x4 square) and attack him then move away. Then when he moves to your old position, you attack while he is facing away from you, then side-step again and turn. Keep on doing this, it is an excellent way of eliminating a single group of foes. c) RETREAT : This is where your in a long stream of corridores and an enemy pops up that is powerful. What you do is attack, move back a space, and when the enemy takes your old position, attack and move back again. Since you normally are faster at attacking then the enemy it works out ok, as long as you don't back your self into a close space. With shooting enemies, just attack them at junctions, so they are facing away from you. Enemies can only attack what they are facing. d) Up-Down : This is what you do when you climb up a ladder just to face some nasties that wanna kill ya. All you have to do is, climb down (or up, we will just say that down is the safe area and up is the dangerous one), recharge your weapon, climb up, and attack and before your enemy attacks back, when youve fired all you can (when all your hands are shadded) climb back down.. Keep doing this until all dead.. Also, sometimes enemies will move around, so the next time you go up, they could be behind you. It is good if you can get them from behind. e) Left-Right : OK! There are some obsticles your enemies can not progress through, (ie. WATER, FIRE, DRAINS, FIRE HYDRANTS). So, if there is a bit of un-passable-to-monsters square in front of a corridore that holds monster, all ya do is this. Get behind it (where you are safe from them moving forward, but maybe not from them shooting) go left, recharge and wait for the enemies to TURN, then jump back and fire. When they turn to face you, jump back. So on, and so forth, and boom. You kill them and they didn't lay a pseudo-pod on ya! f) Shock Therapy : You can shoot the electricity that you electrifies your finger in the light sockets. Basically, you just find a spot thats safe and juice up, run to the enemies and fire away.. Its got a good range and does heavy damage. Good weapon. g) Upside Down : Some Creatures will not be hit by your weapons (Ither the weapons will fire to low to hit flying creatures (like pistols do) or fire to high to hit small creatures (like RIFLES)). So, if you have pistols and come up against flying enemies, just use ANTI-GRAV (Dev-Scape Basic) and you will be on their level and can kill them! Or if you have like Rifles and come up against low to the ground enemies, flip and the rifles and hit! Written entirely by : \>/inter/>\ute/